Chew on that for a second.
I’m not just talking about games that belong to the horror genre, either.
As it turns out, the real villain of these five games is you.

You are a silent terror, an arbiter of death so vicious you could even make the devil blush.
You kill angels in this game, for crying out loud.
How is this lad anything but a monster?

In Factorio, you crash land on a lush world untouched by the corrupting hands of human kind.
You spend hundreds of hours decimating a paradise for the sake of saving one (1) life.
Imagine if someone landed in your back garden and set up an oil rig.

Youd probably go out with a baseball bat after a couple of days, right?
Thats basically what’s happening in Factorio.
But it stands to be repeated.

Ohsureyour brother gets shot in the head.
Do you know what I would do if my sibling got shot in the head?
Id probably throw up and cry a lot.

I wouldnt pick up a handgun and immediately skin 5 wild boards to make a new wallet.
Jason Brody is a psychopath.
Doom Guy has nightmares about Jason Brody paragliding towards his bone cathedral.

Its a point worth repeating.
Do you want to kill a child, or save their life?
Goodness me, Ill have to think about that one.

Do I want to be the second coming of Christ, or uber-Hitler?
The third option, of course, was to simply become both at the same time.
Players who chose a full villain run would finish the game as a genuine war criminal.
A menace to society.
Dungeon Keeper
Who are you inDungeon Keeper?
It felt good (hah!)
Dungeon Keeper offers a very humanising (demonising?)
Those imps you slice in half with your chainsaw?
Theyre paid a wage.
They clearly believe in workers rights.
And for that you deem them worthy of death?
Are you really the monster of the piece, iftheseare the good guys?
Much to think about.