Frame break

Crossover fighting gameMarvel vs. Capcom: Infinitefirst sauntered onto various videogaming mechanisms back in 2017.

We forgot to review it.

It’s now almost seven years later but at least one person has not forgotten this missed opportunity.

Ryu charges up a Hadouken in a cel-shaded mod for Marvel vs. Capcom: Infinite

The shader is looking swish, with lots of pop art dithering and deep, thick outlines.

The same code-wrangler working on this alsoput Sonic into Guilty Gear: Strive, andCloud Strife in Multiversus.

Either way, I appreciate it.

I vaguely remember complaints about The Legend of Zelda: Windwaker as looking childish.

It’s nice that we can now enjoy the possibilities afforded by all types of art styles.

Maybe someday the plastic look of MvC: Infinite will be fashionable.

Thanks to IGN forfirst noticing the mod.