Quite nice, as raytracing mods go!
These days, you’re free to’t shake a stick without bouncing brown beams around the room.
See for yourself in the new video, below.

Half-Life: Ray Traced is made by Sultim “sultim_t” Tsyrendashiev, building on work by others.
Complicated chain of development history, but simply: it’s Half-Life with raytracing.
The plan is to release this sometime in 2022on GitHub.

I find most attempts to add raytracing to old games ugly.
I have an almost visceral dislike ofNvidia’s Quake 2 RTX tech demo showcase doodad.
This, however, I deem acceptable.

Yeah, that looks enough like Half-Life to me.
Last year, Tsyrendashievbopped raytracing into Serious Sam: The First Encounter: