His broad takeaway is: that ain’t it, chief.

He feels that “direct from developer to players is the way”.

Whatever the future of games looks like, content will always be king.

A mimic reveals its horrible presence in a Baldur’s Gate 3 screenshot.

“Subscription models will always end up being cost/benefit analysis exercises intended to maximize profit.

“We are already all dependent on a select group of digital distribution platforms and discoverability is brutal.

Should those platforms all switch to subscription, it’ll become savage.

In such a world by definition the preference of the subscription service will determine what games get made.

Trust me - you really don’t want that.”

“I don’t have an issue with that.

I just want to verify the other ecosystem doesn’t die because it’s valuable.”

If you’re among them, do you agree with Vincke’s assessment above?

Former contributor Emily Gera also works on it.