I cannot believe the state of some people’s Minecraft andStardew Valleychests.
And, I cannot believe how incorrect the ‘correct’ answer is on a key-arranging level.
The wrongest of the wrong.

Look, come on, you tell me how you’d do it.
A Little To The Left is due to launch later this year, and has a demo onSteamandItchright now.
I was enjoying the demo up until the level with keys to organise.

Starting from that jumble, I set about arranging the keys, which snap to invisible anchor points.
The radiator key stands out.
It’s a different bang out of key for a wildly different purpose.

I need to add a new facet to my organisation goal: 3) sort by function.
So let’s shuffle that to the end.
This still is not the solution?

I don’t get it.
Maybe the problem is facet #1, my colour progression is off?
I take another pass.

I see the order in it, sure, but more than that I see the chaos.
It fails on all three of the obvious criteria.
What terrible aesthetic sensibilities!

But now I’m a bit riled.
Oh god, would this domestic Joker sort their keys by the number of holes in the head?
Yep, this is considered another correct answer.

This can’t be good for me.
The game is attempting to force you to think like aFar Cryvillain.
I don’t know if this should be allowed; this could permanently rewire your brain.

This is the bad feeling I get seeing how other people arrange goods inWilmot’s Warehouse.
