What is FSR 3?

FSR 3, or FidelityFX Super Resolution 3, is primarily aGPU-based upscaler for games.

FSR 3 adds another feature: frame generation, sometimes also known as frame interpolation.

A comparison image claiming much higher framerates in Forspoken with the aid of FSR 3 frame generation.

FSR 3 subsequently slots these in-between the rendered frames, increasing framerates.

Whats more, FSR 3 could have a major advantage in its lack of graphics card exclusivity.

Will FSR 3reallywork with any graphics card, though?

A bar chart showing the impact of FSR 3 frame generation on Forspoken.

Heres where things get a bit tricky.

Older models, including the RX 590 and GTX 10 series, are listed as supporting upscaling only.

FSR 2 upscaling is usable just fine on current Intel Arc cards.

Several different graphics cards arranged on a desk.

Any other drawbacks to be aware of?

Thats Radeon Anti-Lag on RX 5000/6000 GPUs, and Radeon Anti-Lag+ on the RX 7000 series.

This also sounds counterintuitive surely a PC that gets lower framerates is the most in need of help?

The backplate of an AMD Radeon RX 7900 XTX graphics card.

but it does make sense, in terms of reducing how tangible that added latency can be.

When is FSR 3 releasing, and which games are compatible with it?

Theres also the fact that this list only covers games with fully baked-in FSR 3 support.

A collage image showcasing the two FSR 3 launch games, Immortals of Aveum and Forspoken.

In other words, you will need a very specific graphics card, unlike with FSR 3.

What about Native AA mode?

Pinocchio looks at a dark street in Lies Of P

Heres another nifty addition.

Well, TAA isn’t for everyone.

A comparison image showing apparent visual enhancements in Forspoken when using AMD FSR 3.

A bar chart showing how Forspoken performs using FSR 3’s Native AA and frame generation features.