And I wasn’t being rude; far from it!
I was just so engrossed in the game’s mixture of side-scrolling platforming and first-person puzzling.
Keep this under surveillance, because I think it’s going to be a real hit when it lands.
The citizens of Arcadia live a happy, fulfilling life!
I was genuinely gripped from the moment I stepped into Trevor’s shoes.
One section saw me enter a dark warehouse, with malfunctioning spotlights inspired by the ever-eery 2D platformer Inside.

What I hadn’t anticipated was the ol' switcheroo.
That weird voice I heard at the start?
Rain lashed the windows and I watched the feeds of security cameras that tracked each corridor.

I had to disable these cameras, then get the keycode to jump into the control room.
