Northern powerhouse

The villagers of Wyndham are miserable.

One such fed-up chappie moans that its so bad, hed rather be back in Swindon.

First off, way to disrespect our toweringculturalcontributions, philistine.

A BARD robot stands guard in Atomfall’s Wyndham village.

If, that is, youre able to go looking for answers unprompted.

The first order of business is escape, Lake District views be damned.

This starts Atomfall off on, honestly, its weaker foot.

Kicking an attacking outlaw in Atomfall’s melee combat.

Sadly, whacking folk with a police truncheon or gardening scythe never evolves beyond sluggish left-click drudgery.

The survival aspect is better, if streamlined to only cover straightforward scavenging/crafting and a stamina-adjacent heartrate bar.

This is a masterstroke.

Blasting a Thrall with a hunting shotgun in Atomfall.

There are also, maybe unsurprisingly in hindsight, strong notes of Rebellions own Sniper Elite series.

Everything is moving you along, often in unexpected ways.

Youwillescape, one abandoned mineshaft or quarantined bunker at a time.

Fighting a soldier in melee combat in Atomfall.

And, seriously, there are bloody loads of these things, stitching together every region at multiple points.

Thats deemed acceptable, though, if not outright intentional on Rebellion’s part.

Also, without wanting to spark a game-length-equals-quality debate, I did appreciate how Atomfall valued my time.

In Atomfall, three skeletons sit in a wheeled (and crashed) bathtub.

Its size is, in Goldilocks measurements, just right.

This review is based on a review build provided by the publisher.

An ornately decorated castle hall in Atomfall.

Speaking to a trader in Atomfall’s Slatten Dale region.

A flamethrower robot burns an outlaw to a crisp in Atomfall.

A gang of Druid cultists attack on the road in Atomfall.