“God-touched”, in this case, means “fungal and a bit mermaidy”.

It means that you’re able to make rainbow toadstools sprout from your eyesocket in the character creator.

I have no idea how novel thisreallyis within the overarching Pillars world of Eora.

A first-person view of the player swinging a hammer at a skeleton person in Avowed

I hope the game develops these reactions into a sticky web of entangled mycophilia/mycophobia.

After all, she’s an absolute plonker.

The backgrounds are broadly familiar.

The cliffs above Avowed’s city Dawnshore at sunset, with purple skies and dramatic shadowy crags

you’re able to be a war hero, renowned for their grit and charisma.

you might be a noble scion, which might give you an edge when bandying words with courtiers.

Play a vanguard scout, and you’ll arrive with knowledge of wilderness survival.

Some people walking on the docks in Dawnshore, a city from Avowed

Last but not least, you’re able to play a court augur.

I’m not sure if she has actual prophetic abilities, or is just theatrically self-deluded.

I think it might be fun finding out.

A forest path in Avowed at daytime

At fleeting intervals, the dungeon design reminded me ofDishonored, though this absolutely isn’t an immersive sim.

It’s the Caribbean but high fantasy, sort of.

you could equip two sets of weapons and gear at once, switching between them on the go.

Two lizard people standing with swords in the wilderness of Avowed

Melee options include double-handed, guard-shattering hammers, daggers for quick strikes, and shields for the abject cowards.

There’s a lot to consider, albeit nothing very exotic by RPG standards.

But there’s also a broken-up sluggishness to it all.