Spared genericism

The roguelikelike deck-building poker gameBalatrois frankly the only game I care for right now.

My head fizzes with ideas for fiendish combos and deeply illegal hands.

One topic raised is the origins of Balatro, and the games which haveand haven’tinfluenced it.

Perfectly legitimate poker in a Balatro screenshot.

LocalThunk explained that the game which game Balatro started out based on the Cantonese card gameBig Two.

They say they’ve only played genre champion Slay The Spire to check out a technical solution.

“That’s part of the reason why [Balatro] has succeeded,” LocalThunk told GamesRadar+.

“I don’t know the tropes.

I didn’t want to subconsciously take design elements from those games and then suddenly mine is less original.

Sometimes it’s good to do those things; you don’t have to reinvent the wheel.

But for me, I was making this for myself for fun.

Figuring out design issues is fun for me.”

Which I suppose is proof that the process worked here.

But Luck Be A Landlord just has you hit a button to roll the reels and watch it go.

As I enjoyed my time with it, doing big numbers is only fun for so long.

I made that happen.

I made those numbers go ding-ding-ding-ding-ding-ding.

I made those score flames rise.

Those weird, knobbly, spikey, unexpected parts are often also parts that others really do not like.

God bless you, 7/10s.

I am still lobbying for RPS to implement one single review score: a 7/10.

Balatro is out nowon Steamfor 13 and by god, I’ve already played my money’s worth.

See ourBalatro reviewfor more praise.