Staff seemingly only very, very, very rarely worked weekends in the office, too.
Home » PostsBaldur’s Gate 3 had “a bit” of crunch, as director claims that will “always” be the case to get games finishedIt was less than on previous Larian games and devs were paid for any overtime, reassures Swen Vincke.May 27, 2024 · 1 min · 13 words · Tricia StewartStaff seemingly only very, very, very rarely worked weekends in the office, too.