Gosh, I do love patch notes for massiveRPGs.

  • Fixed a crash that would occur when loading savegames with potentially invalid items in the inventory.

  • Fixed a savegame issue relating to traps.

A Ranger character in Baldur’s Gate 3.

  • Removed duplicated characters and items sparked by items being taken across two different cached levels.

  • Fixed the preview for the text background option not changing height after you reduce the Dialogue Text Size.

Do you have any to add?

Minor but important update: I have identified the cat!

WORST UPDATE TO BALDURS GATE 3 EVER!!!!!!!!

Former contributor Emily Gera also works on it.