It’s very good.

Don’t worry, you don’t need to remember or have played Baldur’s Gate 1 or 2.

Off you go, then.

Standing on a giant mushroom, talking to humanoid mushrooms, in the Underdark in Baldur’s Gate 3

I’d say a practical, directed tutorial might be more helpful for new players.

Together, this creates a rich tapestry of taking apart a squad of goblins and splashing blood everywhere.

Combat, like switching that new PC on and seeing all the parts whirring, is also immensely satisfying.

Threatening and being threatened by a hag, a creature that looks like an old woman made of mushrooms and wood, in Baldur’s Gate 3

The number of encounters is fixed and intentional.

You are rewarded, too, for paying attention.

One comparatively small quest saw me hunting down whatever it was that was killing messenger pigeons.

A spectator in Baldur’s Gate 3, a big floating eye monster with one big eye, some eye stalks, and a bit needle-toothed mouth

Simmons' dungeonin act two.

If I hadn’t saved them?

Their cave would have been empty.

An intense turn-based fight in Baldur’s Gate 3. A tavern has been attacked by demonic monsters.

But that’s the nature of the game, and the failures make your successes actually sweet.

And even a success might result in you e.g.

getting turned into cheese by a genie.

Standing in Camp in Baldur’s Gate 3

But if it is, then you’ll find all the good things about D&D too.

Former contributor Emily Gera also works on it.

The player character in Baldur’s Gate 3, having been turned into a wheel of cheese