Cococucumbers director Vanessa Chia elaborated on the games influences.
Not that Im complaining - Ravenloks hack-and-slashing has looked delightful.
Theres also a hint of Zelda in here too, thanks to the games barrel-bashing and environmental puzzling.

Anyway, who doesnt love a fish out of water (into a psychedelic fantasy land) story?
Also, Cococucumber is undoubtedly the best game studio name, right?
