A cosy conversation about mortality
Solo dev Madison Karrhs point-and-click puzzlerBirthreally caught me off-guard.
Its themes are heavy, but the game could not be more light-hearted.
There are also some physics-based… scenes?

Theyre not really puzzles, but rather fun, clumsy interactions.
The shopkeeper didnt seem to mind my antics, though.
Its something Ed also picked up on in his brief meeting with Birth atSummer Games Fest.





