It does, however, make being a crab extremely good.

My thoughts at this time are mainly crab-related ones.

If no-one opted for commander, an AI would take over.

A sapce soldier runs away from an alien crab that’s leapt at them, on a barren, desert planet in Silica.

Still, being a crab offered a great many benefits.

You just control a generic sci-fi guy who shot hollow sci-fi weaponry.

Admittedly, a crab-based society meant being absolutely minced by much stronger two-legged forces.

Cover image for YouTube video

Crabs might be a laugh, but they aren’t strong.

Sadly, my time as a crab felt quite directionless, too.

But after these adventures, I entered a permanent state of confusion.

A soldier - having activated night vision - runs along a barren desert as the sun sets in Silica.

Perhaps this will change over time.

It felt more like a few scattered skirmishes in the middle of a barren land.

I suppose I’ll keep saying it: with enough time, perhaps this will change.

An alien crab jumps at an enemy soldier in Silica.

It was, unfortunately, mightily confusing.

From what I could gather, you’re able to select AI units and send them places.

Again, I couldn’t figure out how they worked, no matter how hard I tried.

Taking command of some alien units in Silica.

And, to be fair, Dram didn’t shy away from that fact.

My biggest worry is whether the hybrid istooambitious.

Given time, I hope Dram can prove me wrong when it launches into early access.