It got stuck in time followinga few delaysbut it’s finally defrosted now.
The sharper look will appeal to pixel perfectionists, but there are also 40 new levels for serial rewinders.
And - for those interested in the thought processes of designer Jonathan Blow - a bunch of developer commentary.

You might remember the latter composer asthe guy who recorded sounds for platformer Inside through a real human skull.
That’s certainly how I remember him.
It’s possible he’s mellowed in the 13 years since then.