Sanderson toldIGNthat he feels the way a game plays comes before story considerations, which surprised Moonbreakers developers.
A game with an awful story but fantastic gameplay is still a great game," Sanderson said.
We have a long-form story.

Were trying to make a game thats gonna last a decade or longer, Sanderson said.
So to do that, we need to be planting a lot of seeds and then harvesting those seeds.
Hes already planned an ending though.

Unknown Worlds onlyannouncedMoonbreaker last month at Gamescom.
Alice Bee got a chance for a shorthands-off previewof the game and thought its miniature painting was cool.
Yet she did wonder if it might struggle to attract its core audience of tabletop miniature enthusiasts.
Dont get it confused with that Bond film that tried to be Star Wars.