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Real gamblers play russian roulette with shotguns.

That is the core concept ofBuckshot Roulette, theInscryption-looking game of blinksweat and bulletworry.

They teased this multiplayer modeearlier in the yearbut justposted the update on Steamyesterday.

A shotgun lies on a table with four players looking on, surrounded by gadgets.

The game remains one of uncertain trigger pulling.

Phew, this one was a dud.

But look, what’s Nipplemancer69 doing?

Wait, wait, don’t point that at me, Nipplemancer69!

Have you even kept count of the shells correctly!?

Or a gizmo that lets you steal a rig straight out of your opponent’s pile.

There are other devices I’m far less keen on.

It’s possible as a result to play a whole round without ever even laying hands on the gun.

Turn-skipping mechanics in board games annoy me for the same reason.

It’s frustrating to sit there and helplessly watch an entire game happen around you.

And in a chatless internet game setting, it really invites people to quit.

It’s best done with pre-existing pals - there’s no servers.

So the buy-in is not particularly high.

(Yes, I did do this.

Leave me alone.)