Bulwark: Falconeer Chroniclessits at the citybuilding crossroads of ‘relaxed’ and ‘something more’.

I say ‘sort-of-campaign’, as there’s no real goal in Bulwark.

you’re free to just keep building and building until you’ve had your fill.

A cliffside settlement jutting out from the rocks into the sea in Bulwark: Falconeer Chronicles

and ‘am I really making the best use of these outposts I seem to keep collecting?’

Some folks will no doubt thrive on feeling your way around its borders like this.

It’s a very easy kind of citybuilding.

An overhead view of a settlement in the sea in Bulwark: Falconeer Chronicles, with the foundations building menu UI active

Remember this menu exists, though, as I’ll be returning to this later.

However, these feats of engineering magnificence are often spoiled by its finicky camera.

However, it’s this late-stage of Bulwark’s scenarios where its foundations start to feel increasingly wobbly.

A large tower with a falcon statue stands in the foreground of an advanced settlement in Bulwark: Falconeer Chronicles

Thankfully, other encounters are more profitable.

As actual outposts, however, they feel deeply underutilised.

How many extractors does the game give you by default?

A settlement casts shadows on the sea at dawn in Bulwark: Falconeer Chronicles

One of each, for your main settlement.

And how do you get more of them?

The game doesn’t tell you.

A view of a cliffside settlement at dusk in Bulwark: Falconeer Chronicles

Remember that Resource Flow menu?

I was simply killing time, waiting to see if something else would happen.

And yes, combat does fill the void somewhat.

A settlement rises from the sea in Bulwark: Falconeer Chronicles

It all just starts to feel like you’re endlessly spinning plates without any real end in sight.

For some, 15/$20 will be a more than adequate price of entry for that.

This review is based on a retail build of the game provided by publishers Wired Productions.

An airship sails into the clouds in Bulwark: Falconeer Chronicles

The menu options when you approach a new settlement in Bulwark: Falconeer Chronicles

A side offers to bring new business to your settlement in Bulwark: Falconeer Chronicles

A sea map menu screen in Bulwark: Falconeer Chronicles

An overhead view of a settlement with the resource flow menu enabled in Bulwark: Falconeer Chronicles

An airborne sea battle in Bulwark: Falconeer Chronicles

An airship fights alongside golden falcon riders over the sea in Bulwark: Falconeer Chronicles