So much so that a fog develops and out of the fog emerges a figure - it’s me.

I’m holding an M4A1 with an extended barrel and a vertical foregrip.

This year’s PvP offerings are much the same to COD’s kinfolk.

Aiming at an explosion.

You spit lead at other players in your team deathmatches and hardpoints and search ‘n’ destroys.

For some reason, it doesn’t exist in Blops 6, and I’m personally fine with that.

Exhaust their lives and voila, you win.

Shooting an enemy near a large lorry.

you might slide around doors or chuck yourself backwards or even turn yourself in mid-air.

Lowtown’s canal systems?

Chucking aside talk of canals and PVP for a second, let’s move briefly onto zombies.

The Call Of Duty launcher showing various multiplayer and singleplayer tabs.

Well, Blops 6 has brought the yore back to the fore, so to speak.

A good one, I think.

Not a bad one.

Peeking around cover and shooting an enemy in the head.

If you like Call Of Duty, you will like this.

If you don’t like Call Of Duty, you will not like this.

A pack-a-punched weapon is aimed at an armoured zombie.