As a disclosure, it’s better than nothing, but only barely.
So who’s at fault here?
Are Activision skirting Valve’s requirement to be purposely vague, or do Valve’s requirements themselves invite vagueness?

First, some background.
Then, there was the Hard Breakup calling card.
“I am so disappointed,“wrote Reddit user Poodonkuslast year.

“Treyarch, look into this,” they continued.
“I don’t deserve to be rewarded with half-hearted soulless fake art after completing a challenge this difficult.
Remake this calling card, hell trace it if you have to.

But give us players more respect than this.”
What does “help” mean here?
What does “develop” mean?

What about “some”?
Howsabout “assets”?
Or do they mean entire maps, skins, weapons?
Which genAI tools have they used, exactly?
That last section is split into two categories: pre-generated and live-generated.
Here’s said section from the actual form, which was passed to us by a developer.
The description is the only part of the genAI disclosure that players are able to read.
Am I looking at GenAI art, or just art I don’t like?
Is this card I’ve worked so hard to get actually the work of a developer?