Chrono Cross, its semi-related but not direct sequel, has taken even longer to get here.

That in itself, I’m absolutely okay with.

I’ve got nothing about a locked 30fps frame rate, as long as it’s consistent.

Serge and Kid ride on a boat in artwork for Chrono Cross: The Radical Dreamers Edition

You see, physical attacks allow you to power up your magical Element attacks in Chrono Cross.

Only here you don’t have a separate MP bar.

The mad thing is, this frame rate lurching doesn’t happen anywhere else.

Cover image for YouTube video

Navigating your party around towns and its top-down world map is delightful.

‘New’, on the other hand, upscales those pre-rendered pixels to fit modern resolutions.

Over time, I’ve grown to like it and lump it.

A young boy attacks an armed soldier in Chrono Cross: The Radical Dreamers Edition

But part of me is still a bit disappointed, you know?

And those other characters you didn’t recruit?

I want to play more, but man alive, those frame rate issues really need sorting out first.

A boy runs across a pixelated coral beach scene in Chrono Cross: The Radical Dreamers Edition

Here’s hoping Square Enix have got a timely day one patch in store.

A boy runs across a coral beach scene in Chrono Cross: The Radical Dreamers Edition

Three warriors run across the rooftop plaza of Viper Mansion in Chrono Cross: The Radical Dreamers Edition