The economy simulation broadly consists of the flow of resources between households, businesses and city services.

Each household has its own needs and preferences.

It might also consider moving out of the city.

A household in Cities: Skylines 2 that is struggling to pay its rent.

Companies may also become bankrupt, fire their employees and have to abandon their offices.

There’s a lot more on that front inthe full piece(thanks for spotting this,Gamesradar).

Portraying homelessness in a videogame is obviously a complicated act.

Cover image for YouTube video

Players would have to choose which of five passers-by to have a conversation with, against the clock.

“That’s a decision we have to make as vendors all the time,” Campion reflected.

It’d work like a dialogue tree you see in other games."

Campion’s hypothetical game would explore questions of addiction, street violence and your standing with the community.

That isn’t success for me and sometimes it is about making life comfortable for yourself.

Overall happiness would be the most important thing I’d measure."