“It’s okay to fail,” you say?

Every NPC can be killed, even those apparently central to the story?

Be still my beating heart.

A screenshot of Space Wreck, showing characters in combat inside a drifting space station.

“There is no single true path to the end,” the Steam page notes.

Combine that with multiple solutions to every quest and you’ve got freedom to spare."

I’m not sure whether we’re reviewing this, but I do like the looks of it.

Cover image for YouTube video

Update: Hang about, Sin’s already written up the early access version of this!

Though you’ll need to be that most enlightened of beings, an RPS Supporter, toview her thoughts.

A world map from Space Wreck showing locations available in the game and in the demo.