It’s the Annapurna one masterminded by Jeppe Carlsen, the lead gameplay designer for Playdead’sInside.

He commanded my full attention and he got it all.

I think that’s thanks to the minimalism of it all.

A moth boy peers up at a larger moth man who’s attached to a tree of some kind in Cocoon

The game is clean, with the muted curvature of a mouse ball and the warmth of soft putty.

Hopping between worlds is as you see in the trailer, an instantaneous whizz into another space.

I’m surprised my Garmin watch didn’t draw blood, given the spike in my heart rate.

Cover image for YouTube video

NotE3 and Summer Game Fest 2023 is over for another year.

A small moth boy pulls an orb out from a machine in a desert scene in Cocoon

A small moth boy approaches machinery on a bridge in Cocoon

A tiny moth boy carries an orb on their back as they run across a large forest scene in Cocoon