Advance Wars aside, the new game harkens back to Relic’s 2003 RTS oddityImpossible Creatures.
The trailer below doesn’t contain any Chihuahua Whales, but it’s hopefully just a matter of time.
Earth vs Mars looks to handle very similarly to Nintendo’s turn-based strategy opus.

The maps are grids, and clashes between units play out as jazzy split-view pop-ups.
Units have unique abilities, and there are commanders that have passive and active traits.
The game’s splicing mechanic lets you lather all this up with some funky genetic hybridisation.

Rhino infantry, for example, appears to have the muscle to knock enemies back a square.
All the expected strata-me-doodle fixtures.
Earth vs Mars is the very first Relic Labs game.
I suspect that last part about frequency is the crucial load-bearing fixture, here.
Find out more onSteam.
So here’s my, ugh,Eurogamer reviewinstead.
If you’re keen to pursue peaceful Earth-Mars relations, perhaps you’d like tobuild some monorails.