Working hard or hardly working, am I right?
That’s not to say Coral Island isn’t good.
You turn up, bedungaree’d and raring to go, to take on an unused farm plot.

Plant five seeds!)
but can eventually be as varied as you see fit.
Maybe you should probably catch more bugs.

Maybe you want to go fishing.
Maybe you want to fight blobs down the mines.
In Coral Island I already feel competent.

I’ve invested heavily in growing hot peppers.
I’m regularly making more than I spend.
Every day I feel like I’ve achieved something, rather than just keeping the farm going.

But you don’t have to do any of that to make progress.
Coral Island has changes that tip things a little in your favour.
They’re not massive weights on the scales, but they make a difference.

It’s possible that last one is a bug, though.
Sometimes your character won’t be able to turn unless you stop walking and sort of reset.
I buried the lede a little bit, because one brand new thing is clearing up the seabed.
Trash is one of the most useful resources in the game.
Recycling trash is one of the quickest ways to get fertiliser, for example.
You will find yourself rifling through bins in town to get more.
I have other annoyances about e.g.