More likely, you will die of getting shot by a zombie astronaut.
Here’s a trailer.
Like Blue Prince, Repose invites you to make use of a notepad.

Unlike Blue Prince, this isn’t because you’ll be jotting down clues about winsome dartboard puzzles.
It’s because the game doesn’t have a save system.
It has save codes, instead.

Ah, save codes.
Once a routine video game design convenience, now the province of the utter sadist.
There are, at least, permanent progression elements such as doors you might unlock from the other side.
The grid-based format and 50-step limit might lull you into thinking that Repose is a turn-based game.
The axe is one of two starting possessions in the demo, which is still live on Steam.
Try not to equip it absent-mindedly.
There are guns in the screenshots, but I’ve yet to acquire one.
The demo doesn’t dig deep into the story, but what’s here pongs of corpo-dread and existentialhorror.
The first location in the game is called Cafe Void - bet the coffee’s good there.
Your employer is simply The Company.
My flat doesn’t harbour any astronaut husks, mind.
Not since the landlord put his foot down about couch surfers.
Repose launches today.Read more on Steam.