A chat with Summerfall Studios' co-founder and a hands-on with the Greek tragedy-drama-romance-mystery

What can I say?

I love games that have a bit of a sing-song.

I’m talking like a full-on ballad-belter, curtain-caller, exit-stage-left-er musical.

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And get this: its also a modern retelling of the mythos behind the Greek Gods.

It definitely sounds complicated.

I met Grace less than 5 minutes ago I already feel for her.

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As a writer, I guess arguably, I have a way of accessing players emotions.

But its not all about those power ballads.

Gaider tells me that both Wintory and Summerfall had the same musical vision.

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Like, how do we make it the purpose of the game and make the branching actually meaningful?

And the musical talent doesnt end with Wintory.

you’re able to check out the full cast over on the game’sofficial website.

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Each song also has its own musical genre and style, from angsty rock anthems to Disney-inspired songs.

It’s an intense song, full of angst and flair.

David says that there will be upbeat moments, but that Stray Gods is not a goofy game.

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That’s why it’s called Stray Gods.

So, a big part of the ending is what Grace brings to the idols and how they change.

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