The premise is that you’re running a tile-based kingdom lost to malevolent shadows.
Here’s a trailer.
The price of such convenience, naturally, is that this isn’t massively elaborate by city-builder standards.

Still, there’s a pleasant liveliness to this murky world.
Tiles burble with marketplace chatter, animal noises, and the like.
I can live without a lot of Dawnfolk’s minigames.
Still, Dawnfolk has the makings of a sweet diversion between rounds ofFarthest Frontier.
It’s out now and the demo isstill live on Steam.