That sounds plenty appealing, and it now has a release date: October 24th.
Dead Cells had fabulous-feeling combat and an exciting progression system that made each new run exciting.
That dash is seemingly key, based on Edwin’s impressions from seeinga Windblown presentation back at GDC.

I’m inclined to hop on the Windblown train early, in case it charts a similar path.
The demo seems a good place to start.
You’ll find a few more detailsover on Steam.
