They’re all full of weird stuff.

There’s a panic room where a guy turned into a zombie mid-demo tape recording.

“Of course, it’s low hanging fruit!”

A group of bloodstained zombies advance on the player in Dead Island 2, who is holding a flame-augmented machete, under the full moon

he says, laughing.

“And also, there’s no such thing.”

The setting is probably my favourite thing aboutDead Island 2so far.

Cover image for YouTube video

Almost everywhere has been looted.

“What I like about it is there’s just different levels of subtlety,” says Stenton.

“There’s some elements that are totally on the nose and in your face.

A huge chunk of flaming aeroplane wreckage in a crash site in Dead Island 2

And then there’s other elements that really reward for exploration and generate a wry smile.”

“But we’ve not been a slave to realism, either,” he adds.

The combat is gooey.

It’s Sam B from Dead Island, now in Dead Island 2! He’s in a very good mood and is holding a big hammer over his shoulder

you could’t switch mid-campaign, so pick one you like.

“I think they all do follow that slightly sort of anti-hero archetype, but for different reasons.

And they’ve all got unique starting abilities.”

Running along the beach in Dead Island 2, holding a machine gun to shoot zombies with

I found him tough to play in the early game before I’d levelled up.

We revel in the zombie slaying."

It’s gross, but in the good way, and it feels weighty.

When you hit a zombie with a sledgehammer, you are really hitting that zombie.

I usually got too excited to think that carefully about it in the heat of the moment, though.

It’s easy, too, to get overconfident.

Zombies are slow but famously resilient, and I found I often got surrounded without realising it.

The key is to get into the rhythm of blocking and counter-attacking to dispatch them quickly.

When I could figure it out, though, they were fun.

Mostly, though, I enjoyed my time with it.

“I guess all we can say is, that wasn’t our game.

How will dinking a zomb’s head with a golf club feel 20 hours in?

Early on, it does feel satisfying, and refreshingly unpretentious.

“We’re vibrant and horrific, and chaotic.”