But, come on, look at it.

And yet, being derivative doesnt always preclude the opportunity for bloody good fun.

It helps that Survivor has just as much in common with its namesakeFPSas it does Poncles genre-definer.

A dwarf perishes to the Glyphid horde in Deep Rock Galactic: Survivor.

Mining minerals isn’t just a sideshow to Glyphid slaughter, either.

Ive never whined “Come onnnnn” so often at an act of manual labour.

I dont doubt that there are, as in Vampire Survivors, actual strategies and builds to aim for.

Cover image for YouTube video

If anything, this is one area where Survivor could stand to be a little more derivative.

Ive still been having a grand old time, mind.

But its also, even at this early stage, a compelling call to the darkness.

Alien bugs encircle the player in Deep Rock Galactic: Survivor.

A dwarf uses a freshly-dug tunnel as a chokepoint in Deep Rock Galactic: Survivor.

A dwarf approaches his escape craft with seconds to spare in Deep Rock Galactic: Survivor.