But, come on, look at it.
And yet, being derivative doesnt always preclude the opportunity for bloody good fun.
It helps that Survivor has just as much in common with its namesakeFPSas it does Poncles genre-definer.

Mining minerals isn’t just a sideshow to Glyphid slaughter, either.
Ive never whined “Come onnnnn” so often at an act of manual labour.
I dont doubt that there are, as in Vampire Survivors, actual strategies and builds to aim for.

If anything, this is one area where Survivor could stand to be a little more derivative.
Ive still been having a grand old time, mind.
But its also, even at this early stage, a compelling call to the darkness.


