Your deadliest enemy here is gravity, and as far as I understand, you cant shoot that.
Further environmental variety, like icy canyons, is on the cards as well.
The descent into the quarry also provides an extended look at Kathys skills with a pair of climbing axes.

This sounded a tad tedious when it was explained to me, but in practice, I like it.
And the audio design, oof: stabbing aluminium into rock has never sounded so satisfying.
Hopefully these can be smoothed out a bit over the extra few months.

The puzzles have a nice physicality to them, too.
but… come on.

