Not exactly free running
Dying Light 2is out and hoo boy, is it a tough nut to crack.
General performance could also do with another optimisation pass, or six.
Ah, yes, upscaling.

You also get a very granular level of control over which specific ray traced effects to engage.
The Raytracing preset was 25% faster, High was a full 100% faster (!
), Medium was 131% faster and Low was 172% faster.

Upscaler mode:If you have it in your power to use DLSS, use DLSS.
Renderer Mode:This lets you switch between DirectX 11, DirectX 12, and DirectX Ultimate rendering.
It doesnt seem to make a difference to performance, surprisingly, so leave this one on High.

Particles Quality:This affects the detail in rain and dust effects.
Switching to PCF when otherwise using Very High Raytracings parameters saw an 8% performance boost on my PC.
Reflections Quality:Another setting that makes a huge difference with ray tracing.

Then again, turning it off only bagged an extra 3% to performance.
Trying to fine-tune prefs for ray tracing is altogether more difficult.
Ray traced reflections in particular are hard to give up once you see them in action.

If thats still not enough, bite the bullet and drop Reflections Quality to High.





