“I don’t want to ever stop.
I just, you know, it’s too much fun.
I have no plans of retiring or anything like that.”

There are approximately nine years between the launch dates ofFallout 4andStarfield.
Regarding Starfield, he added that “we spent a lot of time updating and developing tech.
We also paused for a bit to assist withFallout 76.”
In a subsequent tweet, Pagliarulo stressed the importance of giving teams time to cook.
“We can’t do everything at once.
Institute scientists are hard at work on cloning initiatives!”
It’s a good question.
Not specific to any of our games, but development times can vary for a variety of reasons.
On Starfield, we spent a lot of time updating and developing tech.
We also paused for a bit to assist with Fallout 76.
Bethesda Game Studios have made a bunch of other things since Fallout 4’s release, of course.
“I think it’s a good thing, our ability to keep updating games,” he said.
And that’s, you know, more of what we’ve been doing in our development.
If you’re feeling less patient, there’s alwaysElder Scrolls Online.