Still the journey is more important than reaching the destination, right?

Perhaps I can treat it like an occasional walking sim.

It’s been in development since A Long Time Ago, andreached fully playable alpha status in 2019.

A stately home against misty mountains  in the Unity remaster of Elder Scrolls II: Daggerfall

It supports Windows, Linux and MacOS.

Good lord, I like the sound of that.

Who plays these games just to murder bandits?

A castle across a river in the Unity remaster of Elder Scrolls II: Daggerfall

Well in that case, you might want to prioritisePhysical Combat And Armor Overhaul.

Me, I’ll be over here theorising about the ruins.

“They make these imagined worlds far richer and far stranger than a library of lore ever could.”

A domed temple in the Unity remaster of Elder Scrolls II: Daggerfall

Katharine has thoughts onwhat it should steal from Zelda.