The company are rumoured to bethinking about closing Timesplitters developer Free Radicalandselling off Borderlands developer Gearbox.

In the interview, Rogers didn’t specify who or which projects might be on the chopping block.

“It’s always a tricky question,” he told the site.

“We report to the quarter, and we’re mindful that the operative groups are making changes.

Some of that makes the news, and some of it doesn’t.

As GI notes, Embracer had over 200 games in development when it announced this year’s restructuring process.

In broad strokes, how will the company decide which projects to cut?

“First and foremost, we look at entertainment values,” Rogers said.

“It has to be fun to play.

I’m never a big fan of the ‘fewer bigger, better’ [approach].

Bigger games aren’t always fun.

So many teams are producing games today for much, much smaller budgets.

It also helps us explain decisions with teams.

2023 has been anespeciallybadyearfor layoffs at videogame publishers and developers.

“It’s something that really Embracer feels for.”

So overall, good progress and we push on.”