It’s a curious, crumbling road-not-taken of a genre with a distinct vibe.
Call Of Duty map layouts often feel like a camouflaged figure-of-eight or Penrose stair.
You know that it’s going to come down to a 1:1 eventually.

The MMOFPS as I understand it swims between these two experiences.
I find the sparseness of the rock and vegetation along the fringes of a Planetside 2 objective strangely hypnotic.
I can’t get enough of that feeling.

And then there’s the question of sound.
But I have to admit, I find its emphasis on being a nameless grunt among thousands calming.
Which can be worryingly appealing.
I’ll wind up here to stop this becoming a series of expletives.
If this article piques your interest, I’llsee you in the foothills of Auraxis.
Although I will probably venture to pretend I haven’t.

I’m just out for a stroll, after all.