We’ll circle back to the shortcuts.

First, some scene-setting.

This focus makes him more forgettable than Atreus, but also, less fussy.

A glowing red shrine by the seaside with monolithic buildings in the distance in Flintlock: Siege of Dawn

The game’s inspirations are apparent from the title screen, but Flintlock wastes no time elaborating upon them.

Nor wields a one-handed melee weapon in her right hand and a pistol in her left.

But fresh pistols supply fresh uses.

A view of a magic triangular grappling point in Flintlock Siege Of Dawn, with desert canyons below

Atop this well-gauged combat chemistry, heap the effects of equipment and of ye olde equipment synergies.

It’s making regular skirmishes a bit unscientific - sometimes, I can’t see myself for dust.

I don’t mind that they’re there, but they don’t feel necessary.

A shot of Flintlock: Siege Of Dawn protagonist Nor hammerig a magic skeleton

But the people seem perfunctory.

Other quest-giving NPCs are creatures of 8-bit RPG terseness, though the voice-acting is sprightly.

She’s at her best when chatting to Enki about their dramatically different understandings of the cosmos.

A set of upgrade trees in Flintlock: Siege of Dawn

There’s a sweet anti-Quixotic moment when he’s captivated by the spectacle of a windmill.

A little later, a tour of some memorials is an opportunity to talk through loss and remembrance.

What happens to deities when they perish?

A conversation with a many-armed coffeeshop host in Flintlock: Siege Of Dawn.

On which note, those shortcuts.

Each online grid of aerial launchers must be conjured, strand by strand.

This review is based on a review build of the game provided by the developer.

A round of board game Sebo in Flintlock: Siege Of Dawn