Rockstar likely focussed on “pushing the limits” on console hardware.
For example, referring to the opening shot of protagonist Lucia being interviewed in prison, York says.
“This is an in-game cutscene.

In a follow-up video, he clarifies that when he says in game, he specifically means in-engine.
“Look how realistic they look now.
And that’s because they’re pushing the limits right now on this new hardware for PS5.

This isn’t hugely surprising.