And you know what?
I can see this becoming a go-to comfort game for me.
There are times, especially in some of the less stand-out levels, where this verges into becoming boring.

“I private health contractor?”
I hear you cry.
“Why that could never result in poor outcomes for patients!”.

This feature is something Galacticare absolutely nails.
Projectile Medicine requires a long room because it houses a machine that shoots medical amunition at patients.
My favourite are the Kouber Baly, who are the massive unit species.

These kinds of considerations are a nice wrinkle that comes up when you’re planning your hospital.
It does do well with the levels, though.
Each story level has a great hook that plays with the space setting.

One is set in a train station, for example, and is very narrow.
It’s a tough thing to pull off, and I think Brightrock Games have done uncommonly well.
If this sort of management game is your jam, then Galacticare will go very well on your toast.

This review is based on a copy of the game provided by the publisher.