Also, a new update brings new content and, uh, Denuvo?

That’s the most important thing I have to say, that it makes for good virtuatourism.

The update, uh, apparently also added Denuvo, over a year after the game launched?

Kissing a dog in a Ghostwire: Tokyo screenshot.

First, for newcomers: yes, do focus on upgrading the abilities extending glide time.

I know the damage abilities are tempting because help you do ghostmurder.

I know the utility abilities sound useful.

Cover image for YouTube video

In ourGhostwire: Tokyo review, Matthew Castle was especially fond of mundane areas.

So you want the gliding upgrades to help with that.

It’s quite magical to leap from one apartment complex and land on their neighbours' roof.

Cover image for YouTube video

It’s an upgrade which just makes the game feel better, more free, more joyous.

And it’s useful too.

While it is undeniably helpful, it does ruin the fun a bit by removing the pathfinding from platforming.

Get it if you need it, but don’t be surprised if it feels hollow.

That’s all I have to suggest.

Go forth and bust ghosts.

I guess you might want to hear about the new stuff too?

The update also brings new monster types for variety (I’m not a huge fan of ‘em?

Four new unlockable abilities have arrived.

A welcome dodge lets you zip out the way of attacks by hitting shift.

The Ground Pound is, you know, a ground pound.

The Perfect Block Counter unleashes an AoE shockwave if you nail block timing.

These are nice moves.

Its presence does nothing good for people playing the game.

It is extremely weird to see Denuvo seemingly added to a game 13 months after launch.

We can only hope it is soon purged like so many unwanted ghosties.