Do you think “what have you been doing to give your life meaning?”

is a cool way to start a conversation?

A better prompt than you’d normally encounter?

Article image

A big question, rather than small talk?

Where you take a nighttime walk around a park peopled with meditating animals who have opinions about magic.

It seemed very insincere.

Cover image for YouTube video

This despite the fact that on paper I should have liked this person very much.

Alice0 liked the previous incarnation of this game, and the demo of it.

I can understand why.

Article image

I myself really like the idea of Glitchhikers, and I love its presentation.

Like biker jackets, bold colours, and vertical stripes, liminal spaces areinthis season.

Whomst among us has not felt unmoored from existence while waiting out a delay at an airport?

A view of a strange overhang in the park in Glitchhikers: The Spaces Between

And in Glitchhikers they’re very beautiful spaces - the literal spaces between, from one place to another.

In each one you’ve got the option to see the path of the others.

As you walk through this train sometimes a carriage will be a huge snowy forest or a city street.

A character in Glitchhikers The Spaces Between talking to the player about the universe

you’re free to leap around the airport, slinging yourself over the empty kiosks and escalators.

Glitchhikers has a hazy, dreamlike feeling, like you’re half way between waking up and falling asleep.

The problem is that you are, notionally, supposed totalkto these people.

You ever realise that, like, everyone has thoughts and feelings as big as you do, bruh?

Worse is that this all fights against the surreal presentation.

Every answer you give is the right one.

I started picking the most blunt reponses possible just to be mean.

That’s not real!

Nobody feels like that!

It seemed so hollow and artificial.

A pre-fab construction of meaning something without actually laying anything bare.

There’s no risk.

Why do game devs want to talk to strangers so much?

I and many others have had to deal with the opposite problem on the reg i.e.

strangers who won’t stop talking to us.

How would walking around a park a).

on my own b).

When it’s silent you have to have strange ideas to fill it up.