Goblin up my patience more like

In the world ofstrategyandmanagementgameGoblin Stone, the goblins are nearly extinct.

I cannot tell you that youwillwant to bestow protection and prosperity on these gribbly green niblets.

Early on, these choices are fairly straightforward: do you pick a regular fight for treasure?

A wonderous landscape in Goblin Stone

Or a harder one formoretreasure?

Not in terms of loot, which youll lose, but with souls.

Alongside resources, souls are the major currency youll need to upgrade the lair.

Goblins fight spiders in Goblin Stone

Veteran gobs are worth more souls, and you’re able to retire them via a special room.

Theyll hang around this way, growing long beards and letting you still breed them.

Breeding is… not as fun as it sounds, honestly.

rogue cooks wield a mysterious ham in Goblin Stone

Many of the traits are fairly rote, mainly related to stat modifiers.

Most of the gobs look the same, too.

No beards for your actual combat goblins.

A mission map in Goblin Stone

Maybe a different grin if youre lucky.

Sometimes, quite literally.

Again, its all about the team plays here.

Goblins fight human adventurers in Goblin Stone

Ill call it the time bar.

Along the bar are numbered pips.

Each turn, youll pick from one of three abilities, randomly selected from a total of four.

Youll get the hang of this in about fifteen seconds.

Bar manipulation is king here.

Its a clean, readable bit of combat flow design that plays nicely into a great many abilities.

My problem with Goblin Stone is just how stodgy it all feels.

You cant shorten combat animations.

Gold, the most common reward, just isnt that useful.

Less immediately obvious is the winking Bakshi-esque movement of the human enemies, or the parchment-sketched storybook interludes.

The music is also lovely, all jaunty and bucolic, and the narrator narrates his heart out.

20 chill minutes a day over coffee though?

Those problems are going to take a while to emerge, letting its charm stay potent for much longer.

Ive got a list of other gripes in place of the effusive praise I wanted to give here.

You fight vanishingly few heroes for a good while after the introduction.

I signed up for hero slaying, but this is all zombies, wolves, and spiders.

I can slay these bastards anywhere.

The main issue is that pacing, though.

Sorry, gobs.Extinctionit is, I guess.

This review was based on a copy of the game provided by the developer.