The service launched in 2019 but struggled to find an audience.

Stadia ran into difficulty almost from its initial announcement, when Google poorly communicated how pricing would work.

In many ways, the writing has been on the wall for a long time.

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In 2021, Googlescaled back their game development efforts, closing two studios and cancelling multiple projects.

This meant that Stadia only ever had a handful of exclusive games and was entirely dependent on third-party publishers.

The likes ofGaikaiandOnLiveboth ended up being owned by Sony and used to build PlayStation Now.

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Microsoft’s Game Pass subscription also now includes cloud streaming for a large portion of its game library.