It has also crashed twice during cutscenes.
With aco-opgroup, the other three are controlled by humans.
You make numbers pop out of enemies until they disappear.

The screen at these points becomes basically entirely unreadable.
Even so, it takes a while to stab to death a horse made of armour and wind.
Thus I intuit the process would be easier in co-op.

I will have a go at find out.
But initial impressions are, yeah, it’s alright.
I like how their different powers link up in combat.

I like the different levels designs so far.
I kind of enjoy the melodrama and simple morals of the main story, as well.
Bad guys are bad and good guys are good.

If only I could watch cutscenes without fear that the whole thing would freeze and fall over.
The game is out onSteamtomorrow, February 1st.