Will you learn something?
Will it occupy your waking thoughts until it’s over?
Is the commitment of everyone involved assured?

But would describe the experience as restful?
Hence Mighty Max, which was a key part of my childhood.
But what it is, is easy to get a handle on.

It has also functioned as a way of reintegrating my diseased Faeruined mind back into normal society.
I found this immediately endearing.
It’s basically the start of The Wizard Of Oz.
As with BG3,I went with a ranger.
If you die, you might just pay a little bit of gold to respawn.
Those are the two sides of it, really.
You might die, but it’s easy to get around that.
There’s also a guy in a cave who wants you to collect pirate memorabilia.
The fuck’s that about?
You have to keep your wits about you, but also who cares if you don’t?