It wasn’t a neck-and-neck, ebb-and-flow struggle between two equal powers.

This was true of basically every RTS I played back then.

InStarcraftI’d amass an army of Protoss Carriers and launch them across the map.

The creature creator screen in Impossible Creatures, showcasing a hybrid between a Baboon and a Rhino.

But the creature’s armour was too thick.

It could not be stopped.

I spent more time designing creatures like this in Impossible Creatures than I spent actually playing the game.

Cover image for YouTube video